Each gaming test performs its measurement in two phases. The first phase carries out a brief latency measurement to each of the game’s global gaming servers, in order to find the server with the lowest latency to the client. The second phase then carries out a fuller latency measurement to the server found in phase one. When possible the test uses a game-specific UDP protocol to carry out its measurements, with a fall back of ten ICMP echo packets. The test can also record the number of hops to the server.
Measurements for all tests
- The IP address of the server.
- The region and datacenter name, if available, of the server.
- The average, minimum and maximum and standard deviation of round-trip time.
- The number of packets sent and received, allowing packet loss to be calculated.
Good internet performance is critical for gaming
Beyond downloading your 100GB game, gamers need fast latency and low packet loss to stay competitive when gaming online. Gaming servers are spread out all over the world, but the physical distance and performance to each of them is unique to every gamer.
Read about how Saudi Arabia are benchmarking their national gaming performance with SamKnows.
League of Legends
A multiplayer online battle arena video game developed and published by Riot Games. The game is often cited as the world's largest esport, the 2019 world championship had over 100 million unique viewers.
A multiplayer online battle arena video game developed and published by Valve. It is currently the most lucrative esports game, with tournament prize funds in excess of $40 million.
A series of football video games developed and released annually by EA Sports. It's the best-selling sports video game in the world, selling over 325 million copies as of 2021.
An online video game developed by Epic Games and released in 2017. Up to 100 players fight to be the last person standing in the free-to-play Battle Royale game. The game attracted 125 million players in less than a year, earning $9 billion in revenue in its first two years.
Heroes of the Storm
A multiplayer online battle arena game developed and published by Blizzard Entertainment. Players form into five-player teams and fight against another team in 5-versus-5 matches, with the average duration of 20 minutes.
A hack-and-slash action role-playing game developed and published by Blizzard Entertainment.
An online game platform and game creation system developed by Roblox Corporation. It allows users to program games and play games created by other users. 164 million monthly active users and it is played by over half of all children aged under 16 in the United States.
Team-based multiplayer first-person shooter game developed and published by Blizzard Entertainment.
An online multiplayer social deduction game developed and published by Innersloth. While the game was released in 2018 to little mainstream attention, it received a massive influx of popularity in 2020 due to many well-known Twitch streamers and YouTubers playing it.
Online multiplayer battle royale game developed and published by PUBG Corporation, a subsidiary of Bluehole. In the game, up to one hundred players parachute onto an island and scavenge for weapons and equipment to kill others while avoiding getting killed themselves. The last player or team standing wins the round.
An abridged version of the original game that's free-to-play and released on Android and iOS platforms.
World of Warcraft
A massively multiplayer online role-playing game released in 2004 by Blizzard Entertainment. The game had over one hundred million registered accounts by 201 and by 2017, had grossed over $9.23 billion in revenue, making it one of the highest-grossing video game franchises of all time.
Tom Clancy's Rainbow Six Siege
An online tactical shooter video game developed and published by Ubisoft. By In December 2020, the game surpassed 70 million registered players across all platforms.
Valorant is a free-to-play first-person hero shooter developed and published by Riot Games. It was nominated for Best Esports Game, Best Multiplayer and Best Community Support at The Game Awards 2020.
Rocket League is a vehicular soccer video game developed and published by Psyonix. Rocket League has also been adopted as an esport, with professional players participating through ESL and Major League Gaming along with Psyonix's own Rocket League Championship Series.
A military science fiction video game created by Blizzard Entertainment. Set in a fictional future, the game centers on a galactic struggle for dominance among the various fictional races of StarCraft.